Mod DataBase (DB)'s News
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I've got enough progress this month to sum it up in a new article: Bullet physics, Max's commentary, Custom game modes.
The game|mod developing is most difficult adventure in all video games lover. After the Upisoft Entertaiment incident, the Complex Karate Game is current mod developer. The original mod developer is back to bring more madness to all Stupidity Universe fans. Let the CRACK-ON begins!
The great conqueror. Chapter 1: African Empires ABOUT DEVELOPING AND OUR PLANS
With a vast majority of our community embracing Mount & Blade, Chivalry and the many games these titles have now inspired, NVIDIA has supported the ModDB with a guide to help intrepid combatants.
It’s been a couple of months since our last update, so we figured we’d show you some of the stuff we’ve been working on since our decision to convert over and become a Day of Infamy total conversion mod!
An overwiew of the next upcoming map in the Designated Days series!
Clean Zone texture pack released. Mixture of NLC7 and V92 textures.
Lost Alpha - Developer's Cut release announcement!
Some information about the mod progress + levels video.
Doom 3 BFG Hi def 3.0 released. Major texture work and a few other little things added.
The first devblog of Portuguese Civ Mod III, which showcases one of its new features!
An article showcasing the Source Modding Community, a community where we all come together to mod various Valve games and discuss other things!
What has happened since 0.7.5.5, and where is 0.8.
Hello everyone, I have litte changes about my Demopoliticts for the two Mappack Contentpacks. I was thinking about it would be fair to you to release the maps as single Downloads which are currently finished after Demo 1. That means you willget the Maps early, when I have the Maps finished for you.
The full mod-folder of EoR: The Danube Limes. I didn't create this mod, i just uploaded the files to this mirror-site which i didn't create neither. Credit for the mirror-site goes to Echuu, and credit for the mod goes to Deautschland and his team on TW-center. Update: I have edited the EDU-file and made all the roman units for the Maurekian ERA available in custom battles - i have also fixed the EDU-file so no more CTD:s when right-clicking on certain unit portraits.
This 2017, a new Reshade preset... And something more. For S.T.A.L.K.E.R. Call of Chernobyl.
I am proud to announce the addition of West Germany to D-day as a new sub-faction. They will be playable in the Post-War time frame as an alternative to the Third Reich. While the normal Third Reich faction makes use of prototypes and paper projects designed during the closing stages of World War II in a hypothetical scenario where the war continued on. The West German faction on the other hand uses equipment developed in the 1950's and 1960's for the newly established Bundeswehr, as in our real
New units and content of the GLA Demolitions General Juhziz.
So it's finally time to share fresh screenshots of our future updates for fashion HC: After Disaster.
Introducing Geonosian Dreadnought and the Hutt Fleet.