news aggregator


Blue's News - Sat, 08/29/2015 - 1:35pm
Thanks Ant. Game Giveaway of the Day - Royal Riddles… "Assassin's Creed" Film Set In Game Continuity… Borderlands fans get married during Gearbox PAX panel…

Out of the Blue

Blue's News - Sat, 08/29/2015 - 1:35pm
I thought yesterday was the 10th anniversary of Hurricane Katrina from all the discussion of the occasion, but I quickly realized I was a day off, and the anniversary is actually today. A mention of...

Abusing Symbolic Links Like It's 1999

/. - Sat, 08/29/2015 - 12:42pm
An anonymous reader writes with this snippet from James Forshaw's recent post at Google's Project Zero, which begins For the past couple of years I've been researching Windows elevation of privilege attacks. This might be escaping sandboxing or gaining system privileges. One of the techniques I've used multiple times is abusing the symbolic link facilities of the Windows operating system to redirect privileged code to create files or registry keys to escape the restrictive execution context. Symbolic links in themselves are not vulnerabilities, instead they're useful primitives for exploiting different classes of vulnerabilities such as resource planting or time-of-check time-of-use. Click through that link to see examples of this abuse in action, but also information about how the underlying risks have been (or can be) mitigated.

Read more of this story at Slashdot.

Germany Wants Facebook To Obey Its Rules About Holocaust Denial

/. - Sat, 08/29/2015 - 11:24am
Bruce66423 writes: In a classic example of the conflict of cultures bought about by the internet, Germany is trying to get Facebook to obey its rules about banning holocaust denial posts. From the linked Jerusalem Post article: [Justice Minister Heiko] Maas, who has accused Facebook of doing too little to thwart racist and hate posts on its social media platform, said that Germany has zero tolerance for such expression and expects the US-based company to be more vigilant. "One thing is clear: if Facebook wants to do business in Germany, then it must abide by German laws," Maas told Reuters. "It doesn't matter that we, because of historical reasons, have a stricter interpretation of freedom of speech than the United States does." "Holocaust denial and inciting racial hatred are crimes in Germany and it doesn't matter if they're posted on Facebook or uttered out in the public on the market square," he added. ... "There's no scope for misplaced tolerance towards internet users who spread racist propaganda. That's especially the case in light of our German history."

Read more of this story at Slashdot.

Ikari Warriors - The best Amstrad CPC 8-bit shooter with a new loader screen!

Indie Retro News - Sat, 08/29/2015 - 10:47am

A feature we have never done before and no it's not a brand new game or a complete game remake, but a very special loading screen by none other than Ste86. Welcome to ' Ikari Warriors ', a 1986 Elite game released for many different systems such as the Amstrad, Amiga C64, ZX Spectrum and many others. In this game that is classed as one of the best 8-bit shooters on the Amstrad, you must rescue your commander from enemy forces deep in the jungle. The only thing that let the game down, was the loading screen and now thanks to Ste86, he's revamped the screen and it looks absolutely gorgeous!

If you can't remember the original Amstrad screen, take a look at the one above and see just how bad it was, and how grand it looks now. Yet if you want to see the loading screen for yourself AND actually load up before the game kicks in, a team of people on the CPCWiki forums have released a disk and tape based file, for use on a real Amstrad or Emulator such as JavaCPC.

1) Discussion
2) Disk Download
3) Tape Download
4) CDT Turbo Download
5) JavaCPC

Kristian von Bengston's New Goal: The Moon

/. - Sat, 08/29/2015 - 10:25am
Kristian von Bengtson, co-founder of DIY manned space program Copenhagen Suborbitals (which he left in 2014) writes with this pithy plug for his newest venture: "This year, we (a great crew) have been preparing for the next adventure with a mission plan going public Oct 1. Go sign up and join the project at" (You may want to check out our video inteview with von Bengston; he's a person who gets things done.)

Read more of this story at Slashdot.

Behemoth Preview - A shooter of an Armalyte C64 clone!

Indie Retro News - Sat, 08/29/2015 - 10:24am

Another Onslaught crack today and this one is a little bit special for those of you who remember the awesome C64 shooter 'Armalyte', released way back in 1988. Although this is not a full game with only level 1 as 100% complete and the others half that, 'Behemoth Preview' supplied by Jazzcat is classed as an Armalyte clone that was originally meant for the budget label, however the game was never finished because the crew went over to the Amiga. Now thanks to Onslaught you can play the first level and test out the others, but be warned, as we said it isn't finished.

We are unsure as to when the game will be totally complete, if ever. But we are hopeful with the team behind Onslaught that they can finish up the levels, add an awesome in game soundtrack and add in further blistering shooter action.

The preview is available to download with level 1 100%, level 2 75% and level 3 only 30% playable

Links 1) Source 2) Download

Moonraker +2 - Obscure C64 shooter cracked by Onslaught

Indie Retro News - Sat, 08/29/2015 - 9:55am

Onslaught are on fire today as they've also released Hires Software's C64 game 'Moonraker', which was an obscure shooter first appearing in a 1980's Norwegian magazine called Mikrodata. In this game which is a little bit like space invaders, you must defend your cities using a Space Shuttle from the alien threat, which is not only being bombarded by sphere like objects but also from the UFO which zips from one side to the other.

In my short play through of this game I can safely say I think you'll enjoy it. Although it does come with a cheat trainer for cheat lives and protected cities by Onslaught, I actually preferred not using them and just blasting everything that came across the Earth's orbit. It's pretty simple to master with left/right and shooting movement, but as is the case with nearly every C64 game we've played this week, it's still a challenge to beat.

This game just the others, is freely available to download and play ( C64 or WinVICE)

Links :

1) Source
2) Download
3) Website

The View From 2015: Integrated Space Plan's 100-Year Plan

/. - Sat, 08/29/2015 - 9:27am
garyebickford writes: Wired Magazine has posted an article about the new 2015 version of the Integrated Space Plan, updated 14 years after the last version and descended directly from the original 1989 version. The original one was printed in the thousands, distributed by Rockwell, and appeared on walls throughout the space industry. One even hung behind the NASA administrator's desk. The new one is prettier, great for dorm room walls and classrooms, and Integrated Space Analytics, the company behind it, promises to expand their website into an up-to-date, live interactive tool. This is a great new beginning after over 30 years.

Read more of this story at Slashdot.

Ask Slashdot: Best Data Provider When Traveling In the US?

/. - Sat, 08/29/2015 - 8:35am
An anonymous reader writes: I am visiting USA 3-4 times a year and I need a data service. I also need to keep my cell phone number, so swapping the SIM card in my phone is not an option. I have bought those 19.95$ phones in Best-Buy to get a local number, but those were voice only. So I have been thinking about getting a MiFi hotspot. I have been looking at pre-paid plans from Verizon(only 700 LTE band for their pre-paid hotspot), AT&T, T-Mobile etc. perhaps to put in a MiFi hotspot or buy a hotspot from a provider, but have no idea which one to use, their reputation, real life coverage etc. It is clear that all data plans in the USA are really expensive, I get 100GB monthly traffic with my Scandinavian provider for the same price as 6-8 GB monthly in the US, which I guess could be a problem with our Apple phones as they do not recognize a metered WiFi hotspot. But that is another issue. I travel all over but most of the time outside the big cities -- and my experience from roaming with my own phone and the cheap local phone so far tells me that coverage fluctuates wildly depending on the operator.

Read more of this story at Slashdot.

Systemd Absorbs "su" Command Functionality

/. - Sat, 08/29/2015 - 7:29am
jones_supa writes: With a pull request systemd now supports a su command functional and can create privileged sessions that are fully isolated from the original session. The su command is seen as bad because what it is supposed to do is ambiguous. On one hand it's supposed to open a new session and change a number of execution context parameters, and on the other it's supposed to inherit a lot concepts from the originating session. Lennart Poettering's long story short: "`su` is really a broken concept. It will given you kind of a shell, and it's fine to use it for that, but it's not a full login, and shouldn't be mistaken for one." The replacement command provided by systemd is machinectl shell.

Read more of this story at Slashdot.

GNOME To Start Using Codenames

/. - Sat, 08/29/2015 - 6:27am
prisoninmate writes: A discussion between GNOME developers and users during the annual GUADEC conference lead to potential code names for the desktop environment, starting with the upcoming September release, GNOME 3.18, which might be dubbed Gothenburg. They decided to codename the September releases after the city where the GUADEC conference took place, as explained above, and the March releases after the city where the GNOME.Asia Summit will take place.

Read more of this story at Slashdot.

In Hawaii, a 6-Person Crew Begins a Year-Long Mars Isolation Experiment

/. - Sat, 08/29/2015 - 5:34am
The BBC reports that six volunteers have begun a planned year-long stint "without fresh air, fresh food or privacy" in a NASA simulation of what life might be like for a group of Mars colonists. The volunteers are to spend the next 12 months in the dome (11 meters in diameter, 6 meters high), except for space-suited out-of-dome excursions, where they will eat space-style meals, sleep on tiny cots, and keep up a science schedule. The current mission is the fourth (and longest yet) from the Hawai'i Space Exploration Analog and Simulation; you can read more about this mission's crew here.

Read more of this story at Slashdot.

A Courtroom Victory For Microsoft In Cellphone-Related Patent Suit

/. - Sat, 08/29/2015 - 4:33am
Mark Wilson writes: Microsoft has been cleared of patent infringement by the US International Trade Commission. The case dates back to 2007 when InterDigital Inc claimed Microsoft infringed its patents, and there were calls for a ban on the import of handsets. InterDigital Inc has been battling in court for eight years, initially trying to claim royalties on phones made by Nokia, now transferred to Microsoft. As well as blocking the call for an import ban, the ITC stated that Microsoft did not infringe patents relating to the way mobiles make calls. In short Microsoft is in the clear and InterDigital's rights have not been violated.

Read more of this story at Slashdot.

EoCIV - Preview 2

Mod DB's News - Sat, 08/29/2015 - 4:32am

The second preview of the upcoming Evolution of Combat IV, this time focusing on the new A.I. systems in-game.

Welcome to Hell +3 - New C64 shooter cracked by Onslaught

Indie Retro News - Sat, 08/29/2015 - 3:23am

Onslaught has been very busy lately as they've not only released Rattlehead's new C64 game of 'Welcome to Hell' (with a trainer), but they've also put out some other fine games including previews which we will be featuring later today. In regards to Welcome to Hell, in this game you have been transported to hell by an evil force and must stop at nothing to destroy all the demons before you become one yourself.

Classed as an arcade shooter, you fly what looks to be a strange entity of some kind with the ability to blast your way through the landscape while also destroying enemies, collecting balls and reaching the exit to get to the next level. It is however another frustrating game, but unlike the previous game of 'Big Mac' in this one one touch too far to change direction and your ship like object flies too fast and crashes into the nearest enemy or object. But unlike that previous game, I really do like the enemy designs, the hellish detail and the brilliant sounding cracktro by Onslaught.

Welcome to Hell not only comes with a trainer but again it's completely free to download and play on WinVice or a real C64.

Links :

1) Source
2) Download
3) Cracktro 1
4) Cracktro 2

Arro Taxi App Arrives In NYC As 'Best Hope' Against Uber

/. - Sat, 08/29/2015 - 3:02am
An anonymous reader writes with a report at The Stack that "New York City cabs have begun testing a new app-based taxi system in an attempt to win back customers lost to Uber and Lyft." The app is called Arro, and is being trialled in about 7,000 New York cabs. It sticks with metered prices, rather than the demand-based price increases that Uber institutes for times of peak demand. With so many cabs on the road already, the makers boast that Arro will outpace Uber soon. At least based on my limited experience with each, real competition with Uber or Lyft would require some seminars on good customer service.

Read more of this story at Slashdot.

Big Mac : The Mad Maintenance Man - Theenemy cracks a frustrating C64 title

Indie Retro News - Sat, 08/29/2015 - 2:56am

Now here's a game I never played when it originally came out, it's Big Mac - The Mad Maintenance Man by Mastertronic, released for the C64 way back in 1985 which has now been cracked by Theenemy. With a similar game play style to Manic Miner, the aim of the game was to work your way through a power station with a limited air supply, by flipping power levers while also avoiding deadly traps such as beams, electrical lines and other such nasties that would kill you in one go.

Now I don't often say this but I really do not like this game! It's not the fact that the game is really difficult but the collision detection is down right nasty. This is mainly due to the lever flipping and enemies and your very limited jump height. For example if you've just flipped a lever for the removal of a defence, you need to jump back over it, which 9 times out of 10 ends up with it being flipped back the other way, because the jump height down right sucks. This can be even more annoying if you need to jump over an enemy as well. As for the overall game play, it is certainly challenging and makes you think for your next move, it's just not my cup of tea.

If you want to play this game and see how far you get, grab the free download link below!


1) Source
2) Download

Development Server 2015

Mod DB's News - Sat, 08/29/2015 - 2:32am

Trailer ?2. We are proud to present you our new project trailer LOTRS. The author of the video is Alexander Pershin (SanyaSpy). P.S. We are very interested in your opinion, leave more comments, repost).
Syndicate content