Each week, we publish an entry in our developer's blog on our website. Today, we'll be posting our second entry in our three part series on how we build levels.
Nightfall New Competitive Mode and Some News about whats going on.
When I was growing up I really loved playing the 1981 Arcade game of Frogger by Konami. It had loads of charm, great gameplay for kids and it really made you feel for the safety of those little green frogs as they hopped their way across a busy road, then across a river of logs and Crocodiles to get to the other side. So when Gabriele Amore announced on the World of Spectrum forums about 'Hop 'N Frog' which is heavily inspired by Frogger, but for the ZX Spectrum, I just had have a go!
Released yesterday and developed using AGD, Hop 'n Frog most certainly stands out as a Frogger style of game. Unlike the original which requires you to hop upwards across a busy road, then a river and towards the end with enemies coming from the sides. In this homebrew release, you have multiple pathways and a river separated between each, which requires you to hop over or avoid enemies that come down the path from top to bottom. Once your Frog reaches the top, you must use another frog to hop over the water and reach the empty slot next to the previous one. Once all the top areas are filled with frogs you've completed the level.
It really is that simple to understand, so much so that kids as young as 5 could probably play this game and actually enjoy it. So what do I think of it? Well I think it's great! I like the simplistic level detail, the enemy pixels, the colours, the ease of the game play and when holding down the M button, watching your little frog hop ever further over an enemy puts a smile on my face. The only downside to the game while using the emulator Spectaculator, is at no point did I hear any music. With music in the game and the main menu, I'd rate this game as PERFECT!
Hop 'N Frog is completely free to download and play, so if you've got kids, show them this game.
Grand news today as 5 Lives Studios have informed us of the release of 'Satellite Reign', which is now available to buy on GOG, Humble and Steam. Over 2 years since their successful Kickstarter campaign. and many days through the early access program. 'Satellite Reign' is a spiritual successor to the Syndicate Series and the same creator behind Syndicate Wars, which was originally released by Bullfrog Productions in the 1990's and in my opinion was some of the greatest games I have ever played.
Once again following that brilliant Syndicate Wars vibe; a real time, class-based strategy game. You control a team of four agents, each with distinct and unique abilities, collectively battling for control of a simulated, living cyberpunk city through rain-soaked, neon-lit streets. From Assassination, infiltration and exploration, to new weaponry and upgrades - this a spiritual successor that doesn't just have gorgeous sci-fi detail, but the game is one big playground, whereby you can play by your own destructive rules.
Available to buy today, for PC, MAC and Linux!
The official Instagram account for "Star Wars" has posted a 15-second tease of footage from "Star Wars: The Force Awakens" including shots not previously seen in the two earlier trailers.
There's nothing attached to the clip in terms of discussing why it is being shown, but it seems to suggest that the next trailer for the film could be dropping very soon? The video certainly demonstrates Instagram's newly introduced landscape and portrait orientation options for photos and videos.
A video posted by Star Wars (@starwars) on Aug 27, 2015 at 10:00am PDT
Also today the official Twitter account for "Star Wars" has shown off the first concept art from the 'Battle of Jakku' DLC in the upcoming "Star Wars: Battlefront" game. The scene ties into 'The Force Awakens' with the desert planet Jakku being the one seen in the movie and the trailers so far.August 27, 2015
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