Digg shares a six pages IGN article that shares "the latest word on every videogame adaptation brewing in Hollywood. Movie studios have been mining the videogame industry for creative ideas since the early 1990s. Given nearly 20 years to crack the formula, you'd think that Hollywood would have a better track record. Sadly, many game-to-film adaptations haven't lived up to expectations... But there is a bright side... We've seen more than a few successes...
This five pages GamesRadar article on the 40 most repeated game quotes -- "Film and television quotes are so entangled with our language that their origins are irrelevant to most speakers. We use Seinfeld-popularized neologisms and phrases constantly without considering how they became popular ('shrinkage,' 'close-talker,' 'not that there's anything wrong with that'). But games are a younger medium, and for a time were thought to be the realm of only children and socially-inept geeks. HA HA HA. NUH-UH! Hardcore gaming culture is wriggling its way into the mainstream as you read this (it had to make a brief stop at Hipster Town on its way, but it'll get there).
Xkcd shows a disadvantage of being late in gaming.
Blue's News share a Joystiq article on the "... cold hard facts about gamer demographics, presented in a cold, hard manner. Look no further than the Entertainment Software Association (ESA)'s helpful annual pamphlet, the aptly tiltled '2009 Sales, Demographic and Usage Data: Essential Facts About the Computer and Video Game Industry.'