On 11/2/2009, Jourdan Mechner said "this 'blog from the past' covers roughly seven and a half years from May 1985 to January 1993 -- from Prince of Persia's conception through the development of its sequel, Prince of Persia 2: The Shadow and the Flame...
Development/Quality Assurance Testing
Here are three/3 videos from the web site's outage/down earlier today:
Blue's News share a two pages Cracked article, with cussings like in the title, on the "five (5) classic games you didn't know had what the f**k (WTF) backstories" -- "A lot of classic arcade games have straight-forward, logical plots that drive them: Turtle dragon stole your woman, stomp mushrooms until he gives her back.
Duke Nukem Week: Game's history of the series, from origins right through to Duke Nukem Forever, the failed attempts, etc.Submitted by ant on Tue, 06/21/2011 - 1:07pm. Addon/Modification | Art/Design | Audio | Development/Quality Assurance Testing | Hacking/Modification/Cracking | History | New Version/Update/Upgrade | Non-Apple Computer Games | Online Games | Personal | Reading Materials | Religion/Culture | Sight Seeings | Software | Videogame Console
Retro Gaming Australia (RGA) [original article and has more links] and GamePron (reprinted from RGA with less links) dedicated a week to the Duke Nukem series with seven pages at the game's history. It looks at Duke's humble origins right through to Duke Nukem Forever (DNF), the failed attempts to get Duke onto the silver screen, the cameo appearances in other Apogee/3D Realms products, promotional materials, and much more. There are images and embedded video clips.
Human Invent has an article titled "Five/5 Fake Sounds Designed to Help Humans" -- "In the wall of sound you encounter every day, there are some noises that are more strategically placed than the others. Designers and engineers labour to create artificial noises that make life easier whether by generating atmosphere or making you feel more secure. Here are five fake sounds designed to fool us but only for our own good..."
This three pages Dorkly article says that Flash games exist in a strange world. Anyone can make them. They're not bound by big budgets or proven formulas like their console cousins. Any motivated programmer or 14-year-old kid can make a game and get it featured on Newgrounds if it's good enough. Any time someone has a novel gameplay idea, everyone else wants to put their spin on it. As a result, some weird genres emerged. XBox games come in clear, simple genres like 'sports' and 'shooters,' but Flash genres are more along the lines of 'games where you fling things with your mouse.' These are the most popular game genres
Australians' Good Game has many aired/recorded episodes on the video games with reviews, histories, etc.
09:48AM [grifter] http://www.dedoimedo.com/computers/linux-world-map.html
Here is the big image.
2:27PM [FngSaiYuk (remove AQFL to e-mail] http://media.tumblr.com/ tumblr_lkwnqkQWwa1qctkcl.jpg