Development/Quality Assurance Testing

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The Demoscene Documentary: [Future Crew] episode.

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Pouet mentioned a seventeen minutes and 10 seconds Finnish YouTube video (turn on its "Transcript" option to read the English texts to go with the video) showing a "documentary episode about the world famous Finnish demogroup, Future Crew. First presented at Assembly 2010..."

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Do you think there are too many multiplayer games these days?

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A list of commercial products that included malware.

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rationallyPARANOID has a list of commercial products that included malware since 2000.

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The Inconsequential Game Over: Dying for a Change

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Digg shares a Ashelia's Hellmode blog that takes a look at death in video and computer games; from concepts like permadeath to role playing games (RPG)'s needless character deaths, Can gaming evolve if it changes the way it handles death?

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Funny JavaZone Movie Trailer -- "Coders: Why do we always use .NET?"

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VideoSift shares a funny 3.25 minutes YouTube video (also on its official Web site; warning: a quick censored sex scene) showing trailer for "JavaZone" -- "Java 4-ever".

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Fifteen/15 Retro Video Game Company Logos and their Modern-Day Counterparts

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Neatorama shares a Geekosystem article to "share fifteen/15 video game companies' old-school logos side-by-side with their modern counterparts..."

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Sixteen/16 secret Lost references in video and computer games.

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This four pages GamesRadar article, with screen shots/captures and embedded video clips, tells its sixteen/"16 secret Lost references in videogames.

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8-bit StarCraft (SC)

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VideoSift shares an amusing three minutes and 56 seconds YouTube video showing 8-bit StarCraft (SC) parody/spoof -- "This is gameplay footage from the original game 'StarCraft' as it was released in 1984.

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Ten/10 technology/tech. demonstrations/demos. that went horribly wrong.

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Blue's News shares a TechRadar article, with a few YouTube embedded videos, showing ten/10 technology/tech. demonstrations/demos that went horribly wrong

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How Nintendo's Mario Got His Name

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/. shares a three pages Technologizer article on "The True Face of Mario" -- "Uncovering the fascinating true story behind an iconic character's origins--and why nobody likes to talk about them... Regarding Mario's origins, it's common knowledge among game fans that legendary game designer Shigeru Miyamoto created him for 1981's Donkey Kong arcade game. But few know that Nintendo borrowed Mario's name and Italian heritage from a real man..."

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Twenty/20 games not quite based on movies.

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Digg shares a three pages GamesRadar article on twenty/20 games that are not quite based on movies. Great artists copy, and so do a lot of awesome games

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April Showers: The Evolution of Rain in Videogames

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Digg shares a three pages GamesRadar article on "the evolution of rain -- April showers bring this article!

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Why Everything Is Trying To Be An Role Playing Game (RPG) Now

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This three pages Bit-tech.net article talks about "why everything is trying to be an role playing game (RPG) now" -- "Twenty years ago, the idea of levelling up in a game was confined to a very specific genre: the role-playing game, whose systems were based on pen-and-paper games such as Dungeons & Dragons (D&D). Today, you can still level up in an RPG such as Dragon Age, but you can also level up in far wider variety of games, from sports titles to first perspective shooter (FPS) games... The vast majority of modern games monitor, quantify and reward your skills in a way that would only have been familiar to the biggest geeks in the 1980s.

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