Blue's News shared an addicting Flash puzzle game titled "Assembots" on Free Web Arcade and its official web site, Free Online Games (FOG) -- "A modern take on a classic puzzle game. You must guide you robots from their work place back home to safety after a long shift at work. You must use the robots skills in engineering to bash through wall, blast through rock, dig down through earth, bridge over ravines an swim through oceans in order to save them."
This 2.5 minutes YouTube video shows a parody/spoof of a love/romance break up titled "Co-Op Breakup -- Breaking up is hard to do. Like Legendary hard."
This 3.25 minutes YouTube video show "Mod Mayhem -- Apparently video games don't get along together."
Blue's News shared an addicting tower defense game titled "Steampunk Tower" on Free Web Arcade and its official web site, Addicting Games -- "You only have one tower to work with, and enemies come from both sides. But your weapons are many, your upgrades are beastly, and your tower always has room for another turret! Stand up and defend your steampunk tower!"
Blue's News (#1 and #2) mentioned a free weekend (ends on Sunday, 20th, at 1:00 PM PST) and a playable demo(nstration) of Magicka from Steam. Since it was a free weekend of the full game, your overlord decided to play it on the long weekend (took Friday off). Here's the brief review of it for mostly single player:
The Cutting Room Floor (TCRF) -- A web site dedicated to unearthing and researching unused and cut content from video games..Submitted by ant on Thu, 01/17/2013 - 4:38am. Addon/Modification | Apple Games | Arcades | Art/Design | Audio | Development/Quality Assurance Testing | Hacking/Modification/Cracking | Hardware | History | New Version/Update/Upgrade | Non-Apple Computer Games | Online Games | Personal | Reading Materials | Sight Seeings | Software | Technology | Television (TV) Show/Movie | Videogame Console | Web Games | Work | WoW
The Verge mentioned "The Cutting Room Floor (TCRF) is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints ..."