Xkcd shows a disadvantage of being late in gaming.
Blue's News share a Joystiq article on the "... cold hard facts about gamer demographics, presented in a cold, hard manner. Look no further than the Entertainment Software Association (ESA)'s helpful annual pamphlet, the aptly tiltled '2009 Sales, Demographic and Usage Data: Essential Facts About the Computer and Video Game Industry.'
Doom Triple Pack -- A Flash Game with Three id Software's Classic First Perspective Shooters (FPS): DOOM, Heretic, and Hexen.Submitted by ant on Sat, 05/09/2009 - 11:19am. Addon/Modification | Apple Games | Art/Design | Audio | Non-Apple Computer Games | Personal | Sight Seeings | Web Games
Eighteen (18) Embarrassing Game Artificial Intelligence (AI) Bugs Caught On Tape/Recorded... and Fixed!Submitted by ant on Sun, 05/03/2009 - 10:20am. Addon/Modification | Apple Games | Art/Design | Audio | Development/Quality Assurance (QA) Testing | Funny Videos/Animations | Hacking/Modification/Cracking | History | New Version/Update/Upgrade | Non-Apple Computer Games | Online Games | Personal | Reading Materials | Sight Seeings | Software | Videogame Console
AiGameDev shares its "list of the eighteen (18) best, quirkiest, and most informative artificial intelligence (AI) bugs available on YouTube we've collected over the past 12 months. In the spirit of AiGameDev.com, you'll find a bunch of tips and tricks to help fix these problems when/if you see them in your own game.
/. mentions a Sarien.net that is a "portal for reliving the classic Sierra (old archived copies) On-Line adventure games (e.g., Space Quest, King's Quest, Police Quest, Leisure Suit Larry). With its focus on instant fun and a unique multiplayer experience, Sarien.net hopes to win new gamers' hearts and promote the adventure game genre." It also has multiplayer support.
/. shares a nine pages TenTonHammer article that explores the current state of beta testing by examining the mistakes of the past. There's something magical about being accepted into a closed beta test. Whether you're a veteran of MMOs who finally decided to jump into the testing portion of a game's development cycle or a relative virgin to the massive multiplayer online (MMO) experience that fell in love with a well-known intellectual property (IP), receiving that "You're Invited!" email from a gaming studio/publisher is like opening presents on Christmas Day. You're ready to work closely with the development team, helping them to iron out bugs and improving game systems that aren't quite up to snuff. As the new kid in the testing phase, you're prepared to formulate fantastic posts for the message boards that argue about the functionality of certain mechanics, and you expect thousands of bugs will be reported thanks to your efforts.