MarphitimusBlackimus/Marphy Black/Revenant100's YouTube channel has a playlist, with currently 24 videos and 2.5 hours, showing "Half-Life Fact Files -- Do you want to learn more about Half-Life? To see the obscure? To witness the oddities? Then, you've come to the right playlist!
This GamerSpawn small YouTube playlist "takes you on a trip through the history of some of the world's best game series."
VideoSift shared a very old 56+ minutes seconds Viddler video (also YouTube) showing "Code Rush" -- "... documentary covering the first release of Netscape source code in 1998, the foundation of the Mozilla project... From March 1998 to April 1999, an independent documentary film crew followed a team of software engineers
EHow UK shows a seventeen/17 slides of "The Internet's 15 greatest hidden gems -- Software developers are a creative lot, and they often like to surprise users with unexpected gifts.
Blue's News shared two articles (three pages NetworkWorld without images and one page PCWorld with images) on "How hacking fixed the worst video game of all time... So why should you give it another chance? Because code hackers managed to fix some of the games most glaring problems, and now it's actually fun to play..."
The Cutting Room Floor (TCRF) -- A web site dedicated to unearthing and researching unused and cut content from video games..Submitted by ant on Thu, 01/17/2013 - 3:38am. Addon/Modification | Apple Games | Arcades | Art/Design | Audio | Development/Quality Assurance Testing | Hacking/Modification/Cracking | Hardware | History | New Version/Update/Upgrade | Non-Apple Computer Games | Online Games | Personal | Reading Materials | Sight Seeings | Software | Technology | Television (TV) Show/Movie | Videogame Console | Web Games | Work | WoW
The Verge mentioned "The Cutting Room Floor (TCRF) is a site dedicated to unearthing and researching unused and cut content from video games. From debug menus, to unused music, graphics, enemies, or levels, many games have content never meant to be seen by anybody but the developers — or even meant for everybody, but cut due to time/budget constraints ..."