This XKCD comic strip shows where sudo reports go...
Vintage Computing and Gaming shares a fourteen pages/slides Technologizer article showing "Windows Oddities: 25 Years of Microsoftian Weirdness -- Contrary to popular belief, Windows is far from boring. Dig below the surface, and you'll discover a stranger side to the world's most popular operating system. It's filled with twisted homages, forgotten platforms, and dead ends. In a word, it's full of oddities.
Matt Chat -- Various interviews, reviews, gameplays, histories, etc. with various computer and video games.Submitted by ant on Thu, 11/18/2010 - 6:43am. Addon/Modification | Apple Games | Arcades | Art/Design | Audio | Communication | Development/Quality Assurance (QA) Testing | Hacking/Modification/Cracking | Hardware | History | New Version/Update/Upgrade | Non-Apple Computer Games | Online Games | Personal | Religion/Culture | Sight Seeings | Software | Technology | Videogame Console | Work
Blacklily8's YouTube channel has many interviews, reviews, gameplays, histories, etc. in "Matt Chat"
FiringSquad shows a drawing showing first perspective shooter (FPS) map design, then and now.
Neatorama shares "Damn You, Autocorrect!" (has cussings and not safe for work (NSFW)) -- "If you have an iPhone, iPod, or iPad, you know how annoying the Auto Correct feature can be. It changes words without rhyme or reason, and if you're chatting with someone and hit 'send' too quickly, it can really make you look like an idiot.
This five pages IGN article talks about "The History of Activision" -- "As both a business pioneer and a creative powerhouse, Activision has left an indelible impact on gamers everywhere. From its humble beginnings as the original third-party console developer to their present day incarnation as the industry's leading publisher, Activision didn't just innovate great games over the years, it evolved the way they're produced, marketed, and sold. Without them, the industry could be a very different place..."
Hardcore Gaming 101 is a "classic gaming review" with all kinds of information (e.g., history), comments, screen shots/captures, downloads, etc. Note th
Ville-Matias Heikkilä (viznut/pwp) shares his random thoughts about the future of the demoscene titled "The Future of Demo Art: The Demoscene in the 2010s" -- "In end of a decade is often regarded as an end of an era. Around the new year 2009-2010, I was thinking a lot about the future of demo art, which I have been involved with since the mid-nineties. The mental processes that led to this essay were also inspired by various events of the 2010s..."
This XKCD comic strip shows what your overlord and other computer people/geeks/nerds go through with support
Pingdom reports the developer obsession with code names with 114 interesting examples