Eighteen (18) Embarrassing Game Artificial Intelligence (AI) Bugs Caught On Tape/Recorded... and Fixed!Submitted by ant on Sun, 05/03/2009 - 10:20am. Addon/Modification | Apple Games | Art/Design | Audio | Development/Quality Assurance (QA) Testing | Funny Videos/Animations | Hacking/Modification/Cracking | History | New Version/Update/Upgrade | Non-Apple Computer Games | Online Games | Personal | Reading Materials | Sight Seeings | Software | Videogame Console
AiGameDev shares its "list of the eighteen (18) best, quirkiest, and most informative artificial intelligence (AI) bugs available on YouTube we've collected over the past 12 months. In the spirit of AiGameDev.com, you'll find a bunch of tips and tricks to help fix these problems when/if you see them in your own game.
There are a few online video and computer game emulators that lets you play old games. Most of them requires Java
EGeezer's Broadband/DSL Reports forum thread mentions World Privacy Forum's top ten information collector/user list that shows opt out instructions (or at least a starting place):
/. shares a nine pages TenTonHammer article that explores the current state of beta testing by examining the mistakes of the past. There's something magical about being accepted into a closed beta test. Whether you're a veteran of MMOs who finally decided to jump into the testing portion of a game's development cycle or a relative virgin to the massive multiplayer online (MMO) experience that fell in love with a well-known intellectual property (IP), receiving that "You're Invited!" email from a gaming studio/publisher is like opening presents on Christmas Day. You're ready to work closely with the development team, helping them to iron out bugs and improving game systems that aren't quite up to snuff. As the new kid in the testing phase, you're prepared to formulate fantastic posts for the message boards that argue about the functionality of certain mechanics, and you expect thousands of bugs will be reported thanks to your efforts.
/. shares two links for the relationships between programmers/developers and other subjects.
Blue's News share a Flash thinking, puzzle game titled "Exploit" -- "Information is freedom. As a hotshot computer security cracker, you will solve over 50 puzzles and fight against totalitarianism, abuses of power, and terrorism. Story Mode offers a twist-filled story of international intrigue, and Challenge Mode offers 19 more puzzles to engage the mind. When it’s all done, use the built-in puzzle editor to make and share your own creations!"
Yesterday, Mod DB revealed its "2008 Mod of the Year Awards" and winners: 7th Annual Mod of the Year Awards - the premiere event that celebrates the best creations within the modding and indie gaming scene.
What's My Pass? shows the top 500 worst passwords of all time as of 2005 (publishing date).
Mers2's DSLReports/Broadband Reports security forum thread shares the "12 Days of Christmas Song for Security"
A Digg comment shares a musical 3.25 minutes YouTube video showing "movingMario" -- "... is definitely not reproducing Super Mario Bros. in another way. By grabbing partial concept and some of the key elements behind the TV game development. Moving Mario is trying to challenge some of the traditional game elements. Throughout the gaming process, players can rethink the relationship between the player and the game..."